Reel
Broquard Studio
Your brand lives on screens. It should be designed that way.
Feeds, reels, demos, decks, ads — every touchpoint is in motion. Your audience is giving you a glance, not a study session. If the brand doesn’t land fast, it doesn’t land at all.
I design for how attention actually works.
Nike
Ernst & Young
WWE
American Express
Snowflake
MillerKnoll
Comedy Central
HBO Sports
IBM
Discovery
Most brands are designed for a screenshot, not a screen.
Static logos. Flat brand guidelines. Beautiful decks that fall apart the moment something has to move, transition, or hold attention longer than a freeze-frame.
For Snowflake, it was building a motion language from almost nothing: two blues and a white dot.
Snowflake / Brand Motion
A brand is not just what it looks like. It’s how it moves.
The pacing of a cut, the easing of a title, the rhythm of a transition—these aren’t post-production flourishes. They are core brand behaviors. They dictate exactly how your audience feels before they even read a single word. When motion is treated as an afterthought, identity is compromised. By designing behavior first, the brand holds together seamlessly across every format, ratio, and timeline.
For EY, it was turning complex management ideas into cinematic narratives that helped win seven- and eight-figure contracts.
Ernst & Young / Cinematic Narratives
For WWE, it was five years of on-air identity — a network rebrand, four WrestleManias, every screen in the building.
WWE / Broadcast Identity
Sometimes the job is cinematic. Sometimes it needs to be cleaner, sharper, quieter. Sometimes it has to move fast and still hold together. You’re not hiring a style. You’re hiring judgment.
AI expands the range. Experience sets the standard.
MillerKnoll
Comedy Central
American Express
Most teams don’t need more production. They need the behavior designed: pacing, rhythm, transitions, feeling. That starts with motion.
AI expands what’s possible to explore. Experience decides what ships.
One brain. No handoffs.
No telephone game.
No dilution.
No padded team.
No process theater.
How it starts
One conversation. Clear scope. Project fees or retainers, not hourly. You’re paying for the outcome, not the headcount. The work is done when it’s right.
If you already see the gap, we should talk.
jacques@broquardstudio.com
Jacques Broquard
Vimeo
Reel
Broquard Studio
Your brand lives on screens. It should be designed that way.
Feeds, reels, demos, decks, ads — every touchpoint is in motion. Your audience is giving you a glance, not a study session. If the brand doesn’t land fast, it doesn’t land at all.
I design for how attention actually works.
Nike
Ernst & Young
WWE
American Express
Snowflake
MillerKnoll
Comedy Central
HBO Sports
IBM
Discovery
Most brands are designed for a screenshot, not a screen.
Static logos. Flat brand guidelines. Beautiful decks that fall apart the moment something has to move, transition, or hold attention longer than a freeze-frame.
For Snowflake, it was building a motion language from almost nothing: two blues and a white dot.
Snowflake / Brand Motion
A brand is not just what it looks like. It’s how it moves.
The pacing of a cut, the easing of a title, the rhythm of a transition—these aren’t post-production flourishes. They are core brand behaviors. They dictate exactly how your audience feels before they even read a single word. When motion is treated as an afterthought, identity is compromised. By designing behavior first, the brand holds together seamlessly across every format, ratio, and timeline.
For EY, it was turning complex management ideas into cinematic narratives that helped win seven- and eight-figure contracts.
Ernst & Young / Cinematic Narratives
For WWE, it was five years of on-air identity — a network rebrand, four WrestleManias, every screen in the building.
WWE / Broadcast Identity
Sometimes the job is cinematic. Sometimes it needs to be cleaner, sharper, quieter. Sometimes it has to move fast and still hold together. You’re not hiring a style. You’re hiring judgment.
AI expands the range. Experience sets the standard.
MillerKnoll
Comedy Central
American Express
Most teams don’t need more production. They need the behavior designed: pacing, rhythm, transitions, feeling. That starts with motion.
AI expands what’s possible to explore. Experience decides what ships.
One brain. No handoffs.
No telephone game.
No dilution.
No padded team.
No process theater.
How it starts
One conversation. Clear scope. Project fees or retainers, not hourly. You’re paying for the outcome, not the headcount. The work is done when it’s right.
If you already see the gap, we should talk.
jacques@broquardstudio.com
Jacques Broquard
Vimeo
Reel
Broquard Studio
Your brand lives on screens. It should be designed that way.
Feeds, reels, demos, decks, ads — every touchpoint is in motion. Your audience is giving you a glance, not a study session. If the brand doesn’t land fast, it doesn’t land at all.
I design for how attention actually works.
Nike
Ernst & Young
WWE
American Express
Snowflake
MillerKnoll
Comedy Central
HBO Sports
IBM
Discovery
Most brands are designed for a screenshot, not a screen.
Static logos. Flat brand guidelines. Beautiful decks that fall apart the moment something has to move, transition, or hold attention longer than a freeze-frame.
For Snowflake, it was building a motion language from almost nothing: two blues and a white dot.
Snowflake / Brand Motion
A brand is not just what it looks like. It’s how it moves.
The pacing of a cut, the easing of a title, the rhythm of a transition—these aren’t post-production flourishes. They are core brand behaviors. They dictate exactly how your audience feels before they even read a single word. When motion is treated as an afterthought, identity is compromised. By designing behavior first, the brand holds together seamlessly across every format, ratio, and timeline.
For EY, it was turning complex management ideas into cinematic narratives that helped win seven- and eight-figure contracts.
Ernst & Young / Cinematic Narratives
For WWE, it was five years of on-air identity — a network rebrand, four WrestleManias, every screen in the building.
WWE / Broadcast Identity
Sometimes the job is cinematic. Sometimes it needs to be cleaner, sharper, quieter. Sometimes it has to move fast and still hold together. You’re not hiring a style. You’re hiring judgment.
AI expands the range. Experience sets the standard.
MillerKnoll
Comedy Central
American Express
Most teams don’t need more production. They need the behavior designed: pacing, rhythm, transitions, feeling. That starts with motion.
AI expands what’s possible to explore. Experience decides what ships.
One brain. No handoffs.
No telephone game.
No dilution.
No padded team.
No process theater.
How it starts
One conversation. Clear scope. Project fees or retainers, not hourly. You’re paying for the outcome, not the headcount. The work is done when it’s right.
If you already see the gap, we should talk.
jacques@broquardstudio.com
Jacques Broquard
Vimeo